Video Game Optimization Review

Video game optimization by Eric Preisz and Ben Garney is a book that is focused on highlighting and addressing performance concerns found in modern video games. This is probably the best code optimization book that I have ever read. It is also the only book on the market that covers the entire game development programming pipeline from start to finish and is the only book I know of with a heavy focus on GPU and Shader optimization. In brief this this book fills an important gap in any game dev’s library and is an absolute gem. Continue reading “Video Game Optimization Review”